Design is QoderWork’s first vertical workbench — an AI-native “design as code” surface where you describe what you want and ship a runnable, editable, handoff-ready design on an infinite canvas. Unlike traditional design tools that center on cloud-based vector editing, Design treats design output as a code asset that the team co-owns. From the very first step, designers and engineers operate on the same runnable file, and the design product can be handed off to Qoder IDE in a single click — no lossy export between design and development.Documentation Index
Fetch the complete documentation index at: https://docs.qoder.com/llms.txt
Use this file to discover all available pages before exploring further.
Use cases
Designers — targeted iteration, multi-surface collaboration
Traditional flows force designers to slice, re-export, update annotations, sync with engineers, and verify the final pixels. Design pulls iteration back into the canvas: lasso a region, mark intent, and the agent adjusts based on canvas context. Use Nudge to fine-tune color and spacing in real time. The output keeps a readable, hand-offable engineering structure.Product managers — high-fidelity prototypes, ready when you are
Hi-fi prototypes communicate design direction clearly but typically depend on the design team’s bandwidth. With Design, structured Questions align intent, the Design Plan confirms direction, and the canvas produces a clickable, design-grade prototype you can take straight into a review or stakeholder demo.Marketing & operations — many directions in parallel
A single campaign needs key visuals, banners, and landing pages, but design bandwidth often forces a single direction. With Design, you describe theme and tone, confirm via the Design Plan, and switch entries under Auto Style Reference to generate parallel directions covering posters, banners, and landing pages.How it works
Design reshapes how AI produces design through three mechanisms:- Questions — when input isn’t enough, the agent asks structured questions to align intent first instead of guessing. Less wasted iteration.
- Design Plan — before generation, the agent produces a structured plan (layout, style, content hierarchy) under the Plan tab. You confirm, then it executes.
- Nudge — after generation, key decisions like color, spacing, and corner radius are exposed as adjustable parameters. Fine-tune them without re-describing the brief.
Workspace
The right side of the window has five tabs:| Tab | What it does |
|---|---|
| Canvas | The infinite design surface where the agent generates and edits |
| Design Files | The underlying engineering files behind what’s on the canvas |
| Preview | Preview the running design as a real interface |
| Style References | View and switch the active style reference used by the design |
| Plan | The structured Design Plan the agent uses before generating |
Creating a design
Switch to Design
In the input box at the bottom of the QoderWork home, click the workbench switcher (defaults to General) and choose Design.
Describe what you want
Type or dictate the brief. Be concrete about purpose, key sections, and tone — for example: “Design a high-fidelity AI product homepage with brand navigation, a strong headline, product value proposition, primary CTA, secondary CTA, and a product UI preview.”Paste screenshots and links directly into the input. Click the microphone icon for voice input.
Pick a style reference (optional)
Below the input box, click the Auto Style Reference dropdown to lock the overall look-and-feel before generation. Keep Auto Style Reference to let Canvas pick the best fit from 161 references, or select a specific style like Airbnb, Apple, Carbon, or Cloudscape. Use the search box at the top to filter by name.
Confirm the Design Plan
The agent first proposes a structured plan (layout, style, content hierarchy) under the Plan tab. Review it and tell the agent to proceed — or push back on any part you want adjusted before any pixels are drawn.
Watch the canvas fill in
The agent generates on the Canvas tab. Reasoning appears in the left panel as Thinking entries; the canvas updates in place as each component lands.
Iterating
You don’t need to redo a brief from scratch — keep iterating in place.- Add to the queue. Send follow-up instructions in the bottom input box — they’re picked up after the current step.
- Stop a run. Click the stop button next to the input while the agent is generating to halt mid-flight.
- Lasso and annotate on the Canvas. Select a region and tell the agent what to change there; it adjusts based on canvas context instead of regenerating the whole frame.
- Nudge key parameters. After generation, the agent exposes color, spacing, and corner-radius as adjustable values — tune them without re-describing the brief.
- Switch models mid-run. Use the model dropdown next to the input (e.g. Standard / Premium) to change models for the next step.
- Edit the engineering files directly. Open Design Files to inspect or edit the source files when you need to drop into code.